4 Writing Lessons from J.R.R. Tolkien You Really Don’t Want to Hear

March 22, 2024 | 4 min read

By Annie Cosby

The mastermind behind The Lord of the Rings and The Hobbit, JRR Tolkien is celebrated as one of the greatest fantasy authors of all time.

His work has inspired generations of readers and writers alike, including Ursula K. Le Guin and J. K. Rowling, shaping the landscape of modern fantasy literature. In addition to his iconic novels, people are fascinated by Tolkien's writing habits and how he managed to be so prolific within one human lifetime.

The Letters of J. R. R. Tolkien, published by Tolkien's son, Christopher, after his death provide a fantastic peek into the writer's personal life. Spanning more than six decades, the letters offer a chronological narrative of Tolkien's life and work. From his humble beginnings as a scholar to the towering figure of fantasy literature, Tolkien's correspondence reveals the evolution of his ideas and the challenges he faced in bringing his vision to life.

Hidden within these experiences is a treasure trove of writing advice writers probably don't want to hear. Let's explore four of these gems that challenge conventional wisdom: 

 

1. Sometimes you have to cut the grass.

One April letter from Tolkien reads:

"I managed to get an hour or two’s writing, and have brought Frodo nearly to the gates of Mordor. Afternoon lawn-mowing. Term begins next week, and proofs of Wales papers have come. Still I am going to continue 'Ring' in every salvable moment."

 

The man had just 1-2 hours of writing a day and some "moments" and still managed to generate half a million words for the Lord of the Rings trilogy alone? Yes, even literary greats had to deal with the real world on a daily basis.

In fact, Tolkien had many other responsibilities that pulled him away from his writing, such as work as a translator and professor. (He also helped during the creation of the Oxford English Dictionary.) But he didn't let that stop him.

P.S. Do you use generic working titles for your writing? It can't be more banal than using "Ring" to describe the sprawling fantasy epic that is Lord of the Rings!

 

2. Build the background.

Tolkien famously wrote extensive backgrounds to enrich his world-building. In one letter, he advises his son that "the tale should be more like a web than a chain." Perhaps the most impressive aspect of this web was Tolkien's fictional languages, including entire language families like Elvish and Dwarvish.

As a philologist, Tolkien was deeply familiar with the intricate nuances of words and their etymology. Tolkien's assertion is that delving into language creation not only enriched the world-building process but also lent authenticity and depth to his fictional cultures. Some of his languages even came before his books!

Now, we're not saying you need to create 15 different Elvish dialects. But we are saying that the richer the world-building, the more engaging the story. Tolkien is proof. 

 

3. It's not that deep.

If you're familiar with C.S. Lewis's relationship with Tolkien, you might know that Tolkien famously (and publicly) disliked allegory in literature. He and Lewis, though good friends, often butted heads about it.

Tolkien particularly hated when readers interpreted The Lord of the Rings as an allegory for World War II or other contemporary events. He vehemently denied any intentional allegorical elements in his work, saying:

"I cordially dislike allegory in all its manifestations, and always have done so since I grew old and wary enough to detect its presence. I much prefer history – true or feigned – with its varied applicability to the thought and experience of readers. I think that many confuse applicability with allegory, but the one resides in the freedom of the reader, and the other in the purposed domination of the author."

 

Some scholars say this dislike of allegory relates to why Tolkien disliked Dune, writing in a private letter in 1966:

"It is impossible for an author still writing to be fair to another author working along the same lines. At least I find it so. In fact I dislike Dune with some intensity, and in that unfortunate case it is much the best and fairest to another author to keep silent and refuse to comment."

 

Thought it's just as likely Tolkien didn't like Dune for other reasons — like its treatment of religion (he was a devout Catholic) or political and societal commentary.

 

4. Success doesn’t make this easier.

One of the most poignant aspects of The Letters of J. R. R. Tolkien is Tolkien's reflections on the impact of fame and the pressure of literary success.

Many writers imagine a future level of success where this whole "creating intimate worlds and releasing them to the public for consumption and ridicule" thing gets easier. But Tolkien is evidence that it doesn't work like that.

After the commercial success of The Lord of the Rings, Tolkien struggled to complete anything, revising the same stories over and over. (Sounds like he needed a Freewrite.) Tolkien is said to have worried that fans would be unsatisfied by stories not set in Middle Earth. He even wrote a few pages of a LOTR sequel before shelving it. When he died, Tolkien left behind a treasure trove of unpublished work.

At the end of the day, Tolkien's legacy serve as a reminder that true creativity must stem from a sincere passion for one's craft, rather than the pursuit of fame or fortune, in order to be sustainable.

 

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Whether you're a longtime fan of Tolkien's work or a newcomer to the universe of Middle Earth, Tolkien's writing life has left behind a legacy rich enough to inspire and enchant any writer.

What's your favorite aspect of Tolkien's legacy?

 

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Annie Cosby is the Marketing Manager at Freewrite, a former fiction editor, and the author of seven books — and counting. Her work deals with Celtic mythology and has twice won the YA Indie Author Project in Missouri.

She lives in a little brick house in her hometown of St. Louis, Mo., with her Rottweiler mix and their favorite Irishman.

Learn more at anniecosby.com.

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In the vast galaxy of storytelling, few stories have captured hearts and minds like the epic saga of Star Wars.

Beyond its dazzling lightsabers and iconic characters lies a treasure trove for writers: countless invaluable lessons in the art of storytelling expertly served up by creator George Lucas.

We gathered just a few of those lessons for you to get a quick master class in narrative structure and crafting a compelling tale that will resonate across generations.

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George Lucas famously drew inspiration from Joseph Campbell's concept of the "Hero's Journey" when crafting the story of Luke Skywalker.

The concept of the Hero's Journey was first outlined in Campbell's 1949 book, The Hero with a Thousand Faces, as a universal motif of adventure and transformation that runs through virtually all of the world’s mythological traditions. The concept is characterized by a hero who leaves the ordinary world, faces trials, and returns home transformed. Sound familiar?

Today, the Hero's Journey is found all across media — from fairy tales and books to films and video games. In fact, George Lucas has publicly said that he wrote "many drafts" of what would become Star Wars, but it wasn't until he read The Hero with a Thousand Faces that he was able to hone in on what would become the essential story and characters of the saga.

(The two writers even met eventually, and watched the original trilogy together.)

As a writer, consider whether the hero's journey fits your story. The roadmap may not resonate with every writer, but it just might give essential structure to that story you've been trying to tell for years.

 

At the heart of Star Wars lies a profound exploration of universal themes like redemption, the power of hope, and good versus evil. For example, take the iconic clash between the Jedi and the Sith.

Through characters like Luke Skywalker and Darth Vader, we witness the complexities of morality and the potential for redemption.

By tapping into timeless concepts like these, writers can create narratives that resonate across cultures and generations. Whether your story is set in a galaxy far, far away or in the confines of everyday life, infuse it with themes that speak to the common human experience.

 

Lucas had a background in visual arts, which heavily influenced his approach to storytelling. But you don't need to be an artist to create a vivid world.

As a writer, strive to visualize your story in your own way, considering how each scene will unfold on the page. Whether through sketches, diagrams, or simply vivid imagination, cultivating a strong visual sense can enhance the impact of your writing — whether you're writing for the screen or for the page.

 

From the wise mentorship of Obi-Wan Kenobi to the villainous allure of Darth Vader, George Lucas excels at creating characters that resonate with audiences long after the credits roll.

When developing your own characters, focus on crafting individuals with depth, complexity, and memorable traits. Whether they're heroes, villains, or somewhere in between, give your characters distinct personalities, motivations, and arcs that captivate readers' imaginations.

This is especially important when you're working with fantasy creatures or even robots and droids. Think of all the personality traits and the deft personification that make R2-D2 so lovable!

 

While the final version of Star Wars may seem like a seamless masterpiece, the reality is that it underwent numerous revisions and iterations throughout the creative process.

Lucas wasn't afraid to rework scenes, dialogue, or even entire storylines in pursuit of the best possible outcome.

As a writer, embrace the revision process as an opportunity to refine and improve your work. Be willing to solicit feedback, make tough decisions, and constantly strive for excellence in your craft.

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The contributions of Star Wars to the sci-fi genre, and society at large, are immeasurable. By embracing some of the techniques that led to the creation of such a classic, you can level up your storytelling skills and just maybe create what will become the next Star Wars.

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